10-18-2020: Adjusted Sophia's 12 heart triggers. Fixed an issue where forage spawned in an out of bound area on IF2R. Players no longer need to be in year 2 to trigger Morris' 8 heart event. Cindersap Forest has added warp patching logic applied to it. Fixed an issue where a tile in Andy's crop fields was walkable. Bro I've got 5 of these Servers with a friend and Everything is runnin butter smooth. *Increased Corrupt Serpent health (1,250 > 1,300). Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Fixed a void eel ID fish pond SMAPI message. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Fixed an issue where parts of the mountain mist effects were patched out by other mods. for me, with a i7-6600 the mod loading time isnt sooo bad but the loading into world from main menu takes a long time. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. A CPU with high single-core speed 16 GB of RAM (so you can allocate around 8 GB) A simple dedicated graphics card the rest Fixed an issue where outdated code patched an incomplete road at town east. Fixed a bug where there were two Marlon's in the Adventurer Guild. Added back the "blanket" to the Egg Festival plaza. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. The main difference between All the Mods 6 and All the Mods 7 is the number of mods available in the modpack. Fixed several small visual glitches in various maps. Fixed the ambient sound effects in Morris' event when it was raining. This map is only for IF2R. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Added cosplay portraits and sprites for Scarlett. See "Add-ons" section below for optional mods. Join. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Updated the included Custom Music framework. Added support for custom greenhouses and farm caves for IF2R. It must now be spring or summer to see Scarlett's 8 heart event. Instant Setup | 14-Day Moneyback Guarantee, Fix your LAG by adding these JAVA Arguments from this guide. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed an issue where Morris had no 4 heart event end dialogue. Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Fixed an issue where players couldn't access Willy's barrel. Fixed the compatibility patch for the More New Fish mod. Wizard could be found outside his tower before players saw the Junimo note event. Sophia will now dance with players if married to them. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Players need to gather their items/objects from the shed or they will be lost. Fixed an issue where two bushes were glitched into each other at the mountain. Redesigned the dirt crop field configurations for IF2R. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Within the new window, select your desired platform, such as Technic or ATLauncher. Fixed a water shader bug on at the stairs at ???. Added tile data to Willy's barrel, allowing players to complete his quest. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Decreased serpent spawns at the Crimson Badlands by 10%. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Secret note 25 is now obtainable through a different method that involves a new event with ???. Nerfed dodge chances of Crimson Badlands monsters. -Players couldn't select spread layout starting cabins on IF2R. All the Mods started out as a private pack for just a few friends of mine that turned into something others wanted to play! Fixed the forest crash issue many people were experiencing. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Added a quick event for Lewis outlining Community Day. Increased serpent spawns in the Crimson Badlands void zone. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Removed a cherry blossom tree and grave stones from ???. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. latest.log . Decreased iridium ore spawns at the Iridium Quarry. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. What is All The Mods 7? Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Adjusted the damage of Neptunes Glaive. All The Mods 7 Update. Best. You can find Productive Bees around the area which can produce various products including diamonds. In All the Mods 5 we will continue the tradition adding many new mods while going for more stability. Whitehouse does not for now want to get out over our skis in jumping to court expansion, one proposed solution to the courts issues. Updated Susan's and Olivia's overworld sprites. Fixed an issue where Marlon displayed incorrect frames during his special order event. Spawns increase as years go by, with more rare minerals. The goal of the pack isnt to provide care to just any mod, its to supply love to all the mods. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Fixed an issue where players couldn't trigger the Joja ??? --------------------------------------------------------------------------------------------------------------------------. Watch this Quick Start Guide to All The Mods 8 (ATM8) Follow Jangro over on his Channel. Recolored the flowerbed and outside table in the IF2R backyard. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Removed the event script in the optional download file (I no longer have the time to update this word document). Fixed an issue where Claire didn't show up during the Luau main event. Players no longer receive the rusty key from Gunther. Added a grange display for Susan at the Stardew Valley Fair. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Added "Lower Profit Margins" as a configurable addition (default = false). Minecarts are now a default feature on IF2R. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Added a shortcut on IF2R leading to the secret woods. Pam's house didn't properly patch on the world map. One of these maps is called "Forest West", located west of Cindersap Forest. *Fixed an issue where a glitched bench tile sometimes overlapped the player when sitting on the couch in the arcade. Fixed a question fork bug in a Morris event. But some mods are also removed from ATM7, such as Dank Storage, while others were added Fixed a bug where Alesia had a double in the Adventurer Guild. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Fixed an issue where players got stuck during Shane's 4 heart event. Added hilltop access above the IF2R cave. . - Removed the "IF2RShed" map. Added more greenery to the IF2R backyard. Added CJB warps for Grandpa's Farm. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Fixed an issue where players couldn't catch fish from the More Fish mod. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. New music added by SVE no longer replaces vanilla soundtracks. Added a unique letter design to the player's invitation in Claire's 14 heart event. The barrels have been removed. Andy has been added! Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. While there is time, I installed 0.4.9 and will check with OptiFine and without it. Players must now be level 8 fishing to encounter the ??? Even if Whitehouses ideal ethics bill got passed (currently impossible with the GOP majority in the House and the filibuster in the Senate), major problems would remain with the court. Fixed an issue where FlashShifter had no determination. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Fixed an issue where SVE fish roe didn't properly display correct colors. Added Beach portraits and sprites for Scarlett. Hot fixed an issue where Lance's 10 heart event froze the game. Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Press Ok to begin downloading the modpack. Animal products, artisan goods, crops, and forage sell for 20% less. This will prevent issues players experienced when updating SVE. If you are playing with friends or planning on hosting a public server consider ordering 7GB or more. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Added schedules and dialogues to many adventurer NPCs. Added "StrongerMonsters" as a configurable option (default = false). Fixed a couple typos in some event dialogue. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Fixed a compatibility issue with the More Fish mod. Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. 14 comments. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". The Wizard had incorrect frame data at the ice festival. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. The SVE world map now has accurate and precise NPC/player tracking in custom locations! Data packs (config files if you are still playing 1.12.2 for some odd reason) can add additional materials, as well as other mods Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. (I have sneak peeks of brand new maps on my Twitter). From mods that change Minecrafts game interface, through mods that optimize its gameplay, or even mods that offer various tools for improved building, Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Increased forage spawns in the highlands ruins area during summer and fall. Web A CPU with high single-core speed 16 GB of RAM (so you can allocate around 8 GB) A simple dedicated graphics card the rest When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Two of the most important things: -16 Gb RAM (8-10 allocated for Java, rest for the system) -Processor speed, more Mhz over multicore, because minecraft uses only one core (still meh..). Add a Comment. Fixed an issue where Scarlett clipped into Sandy during Community Day. Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. *Fixed an issue where some players had trouble starting Grandpa's Shed questline. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Pierre's schedule has been changed. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. PC System Requirements Listed below are the PC requirements for both minimum and recommended specifications, depending on how you want to play Minecraft. He'll also start disliking all alcoholic beverages and loving chicken related produce. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Buffed dagger damage and critical hit rate. no steam. Players can now gift and talk to Claire and Martin in the cinema. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Added 26 new events. pack requires a different amount of RAM that can vary based on the number of players on the server. Fixed cliff shadows on IF2R near the farm cave. This is an addition to the seasonal edits configuration (default = "true"). Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). 2. !!!NOTICE!!! 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. If they are both 1.18.2 mods on forge, drop onto the new mod suggestion list and post them there, and the team will take a look. The location of these maps are east of Pelican Town. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Touched up the world map to reflect all changes made. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. 's house when patched. village. Fixed an issue where Lance had incorrect movie film reaction IDs. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Olivia now shows more affection to the player in her 10 heart event. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Changed the "New Fish" section graphic on the descriptions page. Adjusted sword damage. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Fixed an issue where there were invisible building tiles on Grandpa's Farm. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. By combining all the mods out there into Minecrafts Wild Update, you will be introduced to a wonderful time. Who is Victor and Olivia? Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. ago. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). WebWhat are the recommended system requirements for ATM 7? Fixed an issue where players couldn't trigger the secret note magnifying glass event at the bus stop when warping from Grandpa's Farm. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Only "true" on the start of a new save using IF2R. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Fixed an issue where entering the summit map on a horse glitched the scenery. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Fixed an issue where Martin's 8 heart event froze the game. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. Added explanations for the IF2R configurations, located on the descriptions page. Removed the backwoods shortcut. Thursdays will contain a mix of these activities throughout the year. Added a fishing spot at the Crimson Badlands. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. Its not a good or bad question. *Increased Apophis' health (12,500 > 13,000). If you are playing with friends or planning on 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Redesigned the surrounding area of the IF2R greenhouse. Removed all yellow brick tiles in front of Robin's house. 1mad3333; Oct 22nd 2021; Closed Heads up! SVE requirement SVE , Required( ) Stardew Valley Expanded Korean Translation(SVE ). Support or issues, direct them to Oculus or Rubidium Github Issues. Karmylla's Immersive Maps has been moved back to her page and is now a required download. All rights reserved. Our affordable All the Mods 8 server hosting prices start from $3. The ethics problem is not just relevant to expensive gifts and fancy vacations, he told me. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. -Crop phases didn't display correctly in Pelican Town. Fixed an issue where some players found Gunther on the other side of his counter instead of manning his post. Edited Susan's 6 heart event to 7 hearts. Fixed many miscellaneous map glitches in several maps. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Spouse room data is now loaded through Content Patcher instead of TMXL. Fixed an issue where Sebastian and Shane didn't attend Community Day if married to the player. Balanced artifact spawn rates on custom maps. Changed an interactable "area" on a certain "map". The text was updated successfully, but these errors were encountered: Remove optifine from your pack and see if you still get that error. All the Mods 7 - A look a 1.17 and preview 1.18 features. Added 140 location messages to vanilla interior maps. Added a new festival: 'Community Day'. Added SVE spouse areas to vanilla and modded farm maps. Added sandstorms to the Crimson Badlands. Fixed tiling issues at Shearwater Bridge. Fixed various typos (mostly in Victor's events). Added a new monster to the Crimson Badlands. Players can now properly interact with Morris and Marlon when they are working. Esca assisted me in updating the custom forage locations to the new FTM framework. if players took the Joja route. To avoid lag or memory errors, order a minimum of 7GB of memory. Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Absent by Design. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Minecart in the IF2R farm cave is now functional. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Must be toggled to true before save file creation to take effect. WebAll the Mods 6 - ATM6 Info. I also have a question, will such mods as Enigmatic Legacy and Vampirism be added to the build? Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. *Fixed an issue where Lance's marriage schedule sometimes glitched out. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Changed Andy's 8 heart event pacing, dialogue, and location. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. All The Mods is a modpack series that essentially combines all possible mods together. Fixed several glitched tiles on a couple maps. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. From the main MultiMC page, press Add Instance in the top-left. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm. as a non-social NPC that'll follow ??? Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Added compatibility for the official Stardew Valley 1.5 update. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Also added fairy dust to Sophia's "like" category. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Revamped Sophia's schedules and events to be compatible with the new world changes. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. ^. Fixed an issue where farmhands would crash during community center warp events. -Andy and Susan clipped into farmhands when attending player weddings. [Complete mod list] All the Mods This grass was preventing players from planting their orchards. Added Victor, Olivia, Sophia, and Claire to the intervention events. Fixed a couple string errors in the desert. Rewrote ??? Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. Added movie theater dialogue for Morgan and ???. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Slightly increased critical hit rate. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. Fixed an issue where the Wizard's spouse area was shifted up one tile. Decreased Rusty Blade sale price (1000g > 500g). Changed how Dusty is loaded into the game. Fixed Marlons frames in the sewer key event. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. (Did a ninja hot fix to fix a bus stop map load issue). Reduced ore spawns in the Highlands Cavern by about 15%. Increased starfish sale price (120g > 150g). ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. It has it's own warps file in the misc downloads section. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. WebBest. *Added a new area for Victor's 10 heart event. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. WebAll The Mods 7 - To the Sky Memory Requirements & Player Slots. Like the title says I'm thinking of starting an AllTheMods 8 server with a few people that work full-time or otherwise only have a little bit of time a day to play, but have enough time to justify playing. Fixed an issue where players could start Sophia's special order before they unlocked Ginger Island. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Pgabo11 3 yr. ago. - Major file restructures within the IF2R [CP] and [TMX] folders. Reduced the amount of idle time in events. Fixed an issue where some players couldn't trigger SVE special order quests. Year 2+. Best. (Framework Mod) This mod allows custom forage, debris, and monsters to function. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. ATM7 Getting back into MC and I'd like to host an All The Mods 7 server (1.18.1) but I can't find a good estimate of how much RAM I should -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance.
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