The Leviathan now charges twice in a row in Death Mode and moves faster. Killing her first will cause the Siren Lure to enrage and vice versa. No longer immune to any debuffs except Confused, Pearl Aura, Nightwither, and Whispering Death. Increased Frostburn duration from Ice Shield and Frost Mists from 2.5 seconds to 4. Necroghast's hooks detach from their chains, and they begin independently moving and shooting ghostly projectiles at the player. These can consist of: 8 Water Spears, which continue to travel in a straight line after converging. Increased the distance from the player at which The Siren starts her charge. (Infernum) (self.CalamityMod), submitted 1 month ago by HumanOfTheZombies. Siren Lure now spawns Detonating Bubbles instead of Aquatic Aberrations and Paraseas. The Leviathan and The Siren no longer immune to Exo Freeze. Anything that's more than 1 month old (before may 2023) could be outdated, not everything but some videos have differences (ceaseless void, providence, profaned guardians, aquatic scourge etc) 19 days ago Ok, I was able to spawn them, thank you! The Leviathan no longer starts rain upon spawning. The Profaned Guardians are summoned by using the Profaned Shard in The Hallow or The Underworld biome during the day. Fixed it being unable to despawn properly. The Siren's Frost Mists no longer home while The Leviathan is alive. Slightly nerfed charge speed in Phases 3-5 in Expert Mode and Boss Rush. The Leviathan hovers to the side of the player and attacks them by spitting meteors, spawning Aquatic Aberrations, and occasionally charging at the player. The Relic of Deliverance has a maximum range of ~6000 blocks, after which it will despawn. Location: FirePlane War Merge - Fire Plane Invasion Price: N/A Merge the following: Elemental Embers x35; Burnt Cinders x25; Sellback: 0 AC Rarity: Awesome Rarity Description: Infernus Guardians are charged with protecting the entrance to the Plane of Fire by the Avatar of Fire, Fiamme. While glowing, the clone positions itself on the other side of Necroplasm and charges up to 3 times in tandem with Necroplasm. Now charges at the player when under 50% health. Phantoms now orbit Polterghast itself instead of the player. comments sorted by Best Top New Controversial Q&A Add a Comment The Leviathan and The Siren are no longer immune to Astral Infection, Celled, Dryad's Bane, and Oiled. popular-all-random-users | AskReddit-gaming-worldnews-news-pics-movies-todayilearned-funny-mildlyinteresting edit subscriptions. Phase 4 (<20% HP or <40% HP and Anahita is dead) The Leviathan's speed, meteor spit, and ability to spawn Aquatic Aberrations returns to . Nerfed Frost Mist damage from 80 to 56 while dry, and 60 to 48 while wet. Projectile damage value changes while over 75% health: Nerfed Music Note damage from 80 to 60 while dry, and 60 to 52 while wet. She is a significant mid-Hardmode boss that is intended to be challenged soon before, or alternatively to, Plantera. Polterghast takes decreased damage from some items and projectiles. All three hitboxes share the same immunity frame timer. Videos View in 3D Links Infernum This NPC can be found in The Primalist Future (54), The Waking Shores (50), The Azure Span (48), Ohn'ahran Plains (26), and Thaldraszus (8). It takes: Polterghast moves faster if it is currently inside tiles. The chains reappear and the hooks no longer shoot projectiles. Leviathan will now inflict Bleeding for 4 seconds instead of Wet. At the start of the battle, only Anahita is summoned. Making 3-4 layers of platforms that are the whole length of the Ocean may make it easier to dodge their attacks. to "The volatile phantasm disperses in an echoing wail.". Fueled by the fires of dedication and loyalty, they are incorruptible. Anahita's behavior remains the same, with the exception that her projectile rings contain more projectiles and have a smaller diameter, spawning closer to the player. The Profaned Guardians are one of the first Post- Moon Lord bosses that you will face in your playthrough. Attempting to use the item outside of the Hallow or Underworld biomes, while Providence is alive, or using it in a world that has no bosses defeated will cause it to do nothing. The Profaned GUARDIANS! Nerfed Polterghast Hook's damage from 180 /, Nerfed Phantom's phantom mine projectile damage from 320 /. Also remember that hostile mobs will not spawn within 24 blocks of a player, and will instantly despawn if the player is more than 128 block away. Both the Clone and the Phantoms can be killed; however, killing the clone will increase Necroplasm's aggression. Projectile rings will always be used in the looping order of Water Spears, then Frost Mists, then Treble Clefs. Transitions into Phase 2 (Necroghast) at 90% health instead of 80%. If they remain on the surface for over 10 seconds, Polterghast will accelerate away and despawn. She will no longer be instantly defeated once the Siren Lure is killed. comment and REPORT the post! And yes, sometimes when I first log in or arrive via nether in the area, no Guardians spawn in there for some reason. Buffed Boss Rush damage modifier from 1.75x to 2x. Optimized the code for the internal check for The Siren's spawning of The Leviathan. Change the name (also URL address, possibly the category) of the page. I've built a guardian farm, one of those no-clear guardian farms, and it's not spawning any guardians! The Siren transitions into Phase 2 immediately instead of below 66% health. Necroghast moves more quickly and deals more contact damage. Phase 3 (>20% HP and the Leviathan is present). if it didn't spawn naturally you can always either make a new world and dig up the block to place in your world or use cheat sheet to give yourself . Aquatic Aberrations now push themselves away from each other. Decreased the speed of The Siren's Frost Mists. Rendered by PID 24803 on reddit-service-r2-loggedout-canary-55f8dfdc95-zpcps at 2023-07-01 03:14:49.375139+00:00 running a58fb7a country code: US. Now has a cap of 4 Aquatic Aberrations and 6 Paraseas if The Siren has been defeated, and 2 Aquatic Abberations and 3 Paraseas if she is still alive. But not all the way, because it can block the spawning of the Astral Biome when entering Hardmode. Anahita's behavior returns to that of phase 1, with the exception that Anahita, her attack speed, and all of her projectiles are slower. Fixed a bug that prevented The Leviathan from spawning correctly in multiplayer. The chains reappear and the hooks no longer shoot projectiles. Added a separate map icon for Necroplasm. Changed The Leviathan's Bestiary entry from "A gargantuan marine reptile that has lurked the ocean depths for almost a millennium. Decreased Polterghast Hook's maximum speed and firing rate. The Leviathan now fully behaves as if The Siren is defeated at all times. Necroghast charges a second time while it is glowing red. my subreddits. Enforcement of this rule will vary as the definition of "high quality" can vary from person to person. Now spawns Siren Clones. and can you help me my guardiens spawn before but no more. Necroplasm's hooks move slower and less often. Red Phantom Shots now bounce 8 times instead of 5. Calamity Mod Wiki is a FANDOM Games Community. If this post breaks any rules other than being low effort, DOWNVOTE this Phantoms Spirits shoot at an even higher frequency. Additionally, it fires a spread of 6 Shots every 7 seconds. If there are less than 1000 active tiles in that area, it will move faster proportional to the lack of blocks. Profaned guardians not spawning? If this comment Excluded "Item of Digital Awesomeness" Items, Creative Commons Attribution-ShareAlike 3.0 License. Anahita moves and accelerates 15% faster. Anahita's projectiles are more aggressive depending on world difficulty. By ggezclaps. You may mention your social media, but do not let that be the main focus of the post. By using our services, you agree to our use of cookies. For phase 3 especially, dodging towards an axis parallel to where Polterghast and its clone line up would make dodging both a lot easier. Polterghast can be summoned by using a Necroplasmic Beacon in the Dungeon. During phases where the Leviathan can charge at the player, she can randomly select any of her attacks she hasn't just used, and she also hovers closer to and above the player when spawning Aquatic Aberrations. TIP: If you are fighting against The Slime God, I highly recommend to build a giant platform across the map. As the Leviathan's health decreases, less time is spent performing this attack, although its rate of fire remains the same. we have tried spawning it multiple times to be sure that we weren't just somehow messing it up. Both can no longer charge at the player from the beginning of the fight in Death Mode. Because the Leviathan's meteors are launched from her mouth, caution should be taken when moving past her while she is in the middle of firing. Increased Confused duration from Music Notes from 1 second to 2. Fixed a size scaling bug with The Leviathan. Now sends a status message upon its first defeat, signaling that certain Abyss enemies gain new drops. Polterghast's velocity and acceleration are greater in all three phases. Also, please make sure that you are using the OFFICIAL WIKI. The spot where the meteors come from will flip sides suddenly when the Leviathan turns around to face the player, and due to her massive size, this can lead to meteors coming from the direction they are moving in. Even though the summon appears even at the very beginning of the game, it's not recommended to fight this boss until later in Hardmode. var sc_project=4618149; use the following search parameters to narrow your results: Official Wiki: https://calamitymod.wiki.gg/wiki/Calamity_Mod_Wiki, Calamity YouTube Channel: https://youtube.com/CalamityMod. Phantom Hook Shot projectiles will now inflict Nightwither for 2 seconds on hit. Slightly increased the speed of The Leviathan's meteors. What you want for any guardian farm is to have the desired spawn area covered, and everything outside of that either invalid (outside monument perimeter . "You underestimate my power." CaIamitas is a Hardmode boss fought at night. If they remain on the surface for over 10 seconds, Polterghast will accelerate away and despawn. Both are now immune to Exo Freeze, but no longer immune to Abyssal Flames, Armor Crunch, Cursed Inferno, Daybroken, Demon Flames, God Slayer Inferno, Holy Flames, Marked for Death, Nightwither, Plague, Shred, or Whispering Death. Don't attempt to create loopholes in the rules, give a warning if you post a video that is loud, don't do anything dumb, credit artists if you use their art in memes/other images. "Although she claims dominion over all the world's oceans, in truth she is a recluse of the deep.". Upon entering Phase 3, Necroplasm summons a clone of itself, as well as 3 Phantoms. Will now look in the direction it is about to charge in. Polterghast's clone now takes 50% damage if the player has Vortex armor's stealth active and 25% damage from Crystal Bullet crystal shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets. Infernal Guardian. When I click it, it displays this image and doesn't let me summon the profaned guardians. Moves much faster at 25% health instead of 10% health. comments sorted by Best Top New Controversial Q&A Add a Comment QualityVote Bot Additional comment actions. After an argument the developer decided to use Polterghast for the first phase and Necroplasm for the last phase. Send a Message. After Polterghast has been defeated, a message will say, "The abyssal spirits have been disturbed.". The rate Polterghast fires Phantom Shots and Phantom Blasts is increased. Once the Leviathan has reached 50% of her health, care should be taken to be aware of where she is as she will start charging the player. i have the same problem have you foud out of that??? Now drops loot if killed after the Siren Lure has. i havent seen anyon. Cookie Notice Mine projectiles now use a circular hitbox. Polterghast's velocity and acceleration are even greater in all three phases. The Leviathan tries to spawn 4 Aquatic Aberrations per cycle, and can't spawn any more if 3 already exist. Now fires a spread of 4 Phantom Shots in Phases 3-5. Phantom shots now despawn quicker but are faster. Pages that were created prior to March 2022 are from the Fandom Calamity Mod wiki. The best experience is to play single player. When players have the Wet debuff, Anahita's projectiles have a lower velocity. Slightly decreased projectile fire rate for The Siren at under 10% health. The Phantoms cannot shoot Phantom Mines while Necroplasm is charging. Necroghast, being a combination of the two names, was used for phase two. This page was last edited on 18 May 2023, at 18:09. Polterghast now uses the default i-frame cooldown slot of 0, instead of 1. Additionally, the Leviathan can't spawn any Aquatic Aberrations during this phase if 1 already exists. Finally got the Guardian Grinder working, and I can't get any more inksacs for making Dark Prismarine! All rights reserved. If you want to discuss contents of this page - this is the easiest way to do it. . Blue phantom shots now bounce 4 times instead of 2, and pink phantom shots now bounce 5 times instead of 3. Now cancels Rain if it is currently occurring. Buffed The Leviathan contact damage from 90 /, Buffed Anahita charging contact damage from 70 /. Profaned Guardians: Bumblebirb / Dragonfolly: Providence, the Profaned Goddess: Polterghast and Necroghast: Lower Abyss / Level 3: Acid Rain Tier 3 . The phantom orb mines will not deal damage until they reach maximum velocity. QuestionProfaned guardians not spawning? Fixed a bug that caused them to not be spawnable in multiplayer. If the player travels to the Surface, Polterghast will enrage, gaining a speed boost until they return. Polterghast can be fought before any post-Moon Lord boss is defeated, although it is highly recommended to defeat. Nerfed The Leviathan's contact damage from 130 /, Buffed Aquatic Aberration's health from 300 /. Boss fight has been reworked. Providence, the Profaned Goddess. Alternatively, if it has not yet been defeated in the world, it will spawn after killing 30 Phantom Spirits, which can be found in the Dungeon after Moon Lord has been defeated. If the Calamity Music add-on mod is disabled, Polterghast's clone in Phase 3 was inspired by Pontiff Sulyvahn, a boss from the game. Buffed clone's Boss Rush health from 1,500,000 /. Both enemies must be defeated to count as a full kill and receive loot. At least one of the following 7 weapons will always drop: Polterghast follows a Plantera-like behavior, placing its hooks on nearby walls to quickly pull itself towards the player. [][deleted] 0 points1 point2 points 1 month ago(1 child), Did you accidentally summon them at/right before night by any chance? The Leviathan transitions into Phase 4 at 40% health instead of 20%. The Leviathan no longer charges at the player, and now stays to the side of them and switches between shooting meteors and summoning Aquatic Aberrations and Paraseas. This is our community moderation bot. Polterghast's velocity and acceleration are greater in all three phases. inflection of nfernus: nominative/accusative/vocative neuter singular accusative masculine singular Anahita's projectile rings spawn closer to the player. The Leviathan now starts her charge further away from the player. Please keep all posts at least somewhat related to Calamity. Nerfed The Leviathan's health from 69,000 /. The Community now drop from their Treasure Bag instead of directly from Siren and Leviathan. Slowing down and observing how Polterghast behaves shortly before each of its telegraphed dashes would help dodging it, as the boss will only dash diagonally from where it's positioning itself relative to the player. Leviathan is no longer immune to any debuffs except Confused and Pearl Aura. Now charges towards the player at certain intervals. Nerfed Water Spear damage from 84 to 64 while dry, and 64 to 54 while wet. See More by this Creator. The chaotic activity can easily overwhelm the player if they're careless. [Infernum] Is there a way to get the profaned guardians arena to generate? Hi! If the Calamity Music add-on mod is disabled. The rate Polterghast fires Phantom Shots and Phantom Blasts is increased. Privacy Policy. Siren Lure no longer charges, no longer spawns Sharknadoes, and now takes up 8 NPC slots instead of 5. Anahita is no longer immune to any debuffs except Confused, Pearl Aura, Glacial State, and Exo Freeze. Do not make posts with the sole purpose of advertising. Click here to edit contents of this page. The Leviathan is now able to be damaged and killed. "Long-dead prisoners seek their zealous revenge". Phantom lasers now produce dust differently. The composer of Infernum's music is PinpinNeon, whom some of you might recognise as Pinkie Poss, a Calamity composer. Spits a steady stream of large meteors at the player that inflict the. Anahita and the Leviathan can always use their charge attacks regardless of their current phase. Nerfed Frost Mist damage from 76 to 52 while dry, and 56 to 44 while wet. No longer become invincible and instead enrage when leaving the Ocean. For more information, please see our No longer naturally spawns if it has been defeated prior or if no players are alive. Cookies help us deliver our services. If this post is high effort, UPVOTE this comment! During a spoiler, the official name was revealed to be Polterghast. This is Infernum, A Calamity addon made by Dom.Next on the list isProfand Guardians!This is still in testing, Invites to the Beta come from Dom, No li. The Siren's Ice Mist projectiles now produce less dust. Polterghast's velocity and acceleration are even greater in all three phases. View wiki source for this page without editing. Anahita and The Leviathan now properly display vanilla debuff colors and Hunter Potion effects. There's not a similar restriction on Armour and accessories though. The clone behaves similar to Necroplasm, staying within the hooks and alternating with Necroplasm in chasing the player, while the Phantoms orbit Necroplasm and occasionally fire Phantom Mines that gradually accelerate over time. Polterghast can be summoned after the Moon Lord is defeated, as Phantom Spirits begin spawning and its summoning item only requires Wood and, In Polterghast's second and third phases, the. The Profaned Guardians are usually the first Post- Moon Lord bosses that you will face in your playthrough. Click here to toggle editing of individual sections of the page (if possible). Anahita's and the Leviathan's charges are faster, and Anahita spends less time between charges. Nerfed The Siren's health in Death Mode from. 19 days ago You're welcome :) Loud_Measurement_503 19 days ago 19 days ago The Leviathan is now completely invulnerable. The Relic of Deliverance is a post- Moon Lord classless weapon that is dropped from the Guardian Commander. Nerfed Ice Shield's health from 1500 to 700 /. This page was last edited on 25 June 2023, at 10:37. When it or its clone is moving slowly, its core will now change from red to black. Decreased The Siren projectile firing rate in the first 2 phases. The Leviathan and The Siren are no longer immune to Betsy's Curse. The Relic of Deliverance cannot be reforged, and therefore cannot have modifiers. work? It is dropped by the Profaned Guardians. i hope i understand the issue at a bare minimum level. It and its clone are no longer immune to Celled, Daybroken, and Oiled. The Siren's projectiles no longer increase in speed with stress. https://calamitymod.wiki.gg/wiki/File:PolterghastHit.wav, https://calamitymod.wiki.gg/wiki/File:PolterghastSpawn.wav, https://calamitymod.wiki.gg/wiki/File:PolterghastP2Transition.wav, https://terraria.wiki.gg/File:Item_20.wav, https://terraria.wiki.gg/File:Item_125.wav, https://calamitymod.wiki.gg/wiki/File:PolterghastP3Transition.wav, https://terraria.wiki.gg/File:NPC_Hit_7.wav, https://terraria.wiki.gg/File:NPC_Killed_39.wav, https://calamitymod.wiki.gg/wiki/File:PolterghastPhantomSpawn.wav, https://terraria.wiki.gg/File:NPC_Hit_34.wav, https://terraria.wiki.gg/File:NPC_Hit_36.wav, https://calamitymod.wiki.gg/index.php?title=Polterghast&oldid=220611, Pages using DynamicPageList3 dplvar parser function, Pages using DynamicPageList3 parser function, Pages using DynamicPageList3 dplreplace parser function, Creative Commons Attribution-Non-Commercial-ShareAlike 3.0 License. This includes their red versions in later phases. The Leviathan transitions into Phase 2, 3, and 4 immediately instead of below 50%, 25%, and 10% health. Decreased Boss Rush base HP from 9,600,000 /. Projectiles now have more descriptive names. -- Notch, June 12, 2011. Ice Shield now inflicts Frozen for 1 second instead of 2. [CDATA[ This is our community moderation bot. ago But not all the way, because it can block the spawning of the Astral Biome when entering Hardmode. Additionally, mini bosses in the Abyss will begin dropping weapons upon its defeat, and the final tier of the Acid Rain event will become unlocked. Adjusted tile enrage to affect its projectiles more. The player is able to redirect the spear by using the item again, which will change the direction to the direction of the cursor. Upon reaching 50% life, The Leviathan will spawn. []boiboiboiboi10297532 1 point2 points3 points 1 month ago(4 children), you are supposed to activate it on the cliff just before the jump down, []HumanOfTheZombies[S] 0 points1 point2 points 1 month ago(0 children), []HumanOfTheZombies[S] 0 points1 point2 points 1 month ago(2 children). Fixed Anahita's Ice Shield being able to appear translucently behind world objects and backgrounds. When used again, the spear launches the player towards the direction of the cursor until the player collides with a wall or shortly after the player redirects for a total of three times. Polterghast will receive a boost to its speed depending on the size of the arena it is fought in, which is determined by the amount of active tiles in an area around it. Phantom Blasts now pierce through the player. Anahita begins charging at the player below 66% health. Polterghast periodically stops shooting projectiles and glows red, positioning itself diagonally to the player before charging at them once. Energy Cores from Draedon's laboratory, modified solely to be a generator that provides infinite energy to your household. Buffed Polterghast's Phantom Shot damage from 110 /, Buffed Necroghast's Phantom Shot damage from 120 /. It's about four times as fun as shaving." Nerfed Water Spear damage from 76 to 56 while dry, and 56 to 46 while wet. unofficial and outdated. Anahita lines up her 1st and 3rd charges from the top left or top right of the player, and her 2nd charge from the left or right of the player. Frost mist now inflicts Glacial State for 0.5 seconds instead of 1. Necroplasm moves significantly faster and deals even more contact damage. I've been working on a Guardian Grinder of my own design since shortly before the 1.14 update. Fixed a visual error that caused The Leviathan's sprite to flash brightly in multiplayer. Please enable JavaScript to get the best experience from this site. Will now despawn if it can't find a target. Boss fight has been reworked; now much more aggressive. Decreased the size of The Leviathan's hitbox. If the clone has been killed, Necroplasm charges 4 times instead, and its charges are much faster. In the second phase, however, these appendages will detach and begin firing projectiles independently, before re-attaching in the final phase as Polterghast summons an unbound clone of itself. Buffed Blue Phantom Blast damage from 140 /, Buffed Blue Phantom Shot damage from 120 /, Buffed Phantom Hook Shot damage from 120 /, Buffed Red Phantom Blast damage from 150 /, Buffed Red Phantom Shot damage from 130 /. Projectiles now have more descriptive names. Nerfed Boss Rush base health from 3,250,000 /. Laser arms now spawn in phase 2 instead of phase 3 in Death Mode. This includes their red versions in later phases. Damage and defense are now multiplied by 3 if The Leviathan is not present. Frost Mists now inflict Chilled and Frozen. By using our services, you agree to our use of cookies. Polterghast is a post-Moon Lord boss that can be fought in the Dungeon. What you want for any guardian farm is to have the desired spawn area covered, and everything outside of that either invalid (outside monument perimeter or dry), or open to sky (which reduces spawns by something like 95%). and variations. Leviathan's meteors now create less dust. Append content without editing the whole page source. Musical Note projectiles now inflict Dazed instead of Confused. Now vulnerable to electricity and sickness debuffs, but resistant to water and heat debuffs. Nerfed Frost Mist damage from 84 to 60 while dry, and 64 to 56 while wet. Decreased the maximum amount of Paraseas that the Leviathan spawns from 2 to 1 when not enraged and from 4 to 3 when enraged. The Leviathan now spawns Aquatic Aberrations 33.33% more frequently during non-final phases, but half as frequently in the final phase. If the player leaves the Ocean biome during the battle, the bosses will enrage, greatly increasing Anahita's fire rate and both Anahita and the Leviathan's movement and projectile speed. thx. Resprited The Siren and its music notes and Water Spears. Nerfed Polterghast's Hook's Phantom Shot damage from, Buffed Phantom's health from 1500 to 1500 /, Buffed Phantom's Phantom Mine damage from 140 /. var sc_partition=56; Defeating Polterghast will allow the Arc to move in, a Town NPC who sells Ruinous Souls, a material used to craft powerful equipment. Additionally, she only summons 1 ring of projectiles between Detonating Bubbles and also gains a charging attack she can use in place of and/or alongside Detonating Bubbles. Transitions into Phase 4 below 50% health instead of 33%. Guardians only spawn within the 58x58 confines of the monument, from floor level (Y38) to sea level (Y62). The Fandom wiki is Posts made in another language will be removed. Slightly NSFW posts are allowed as long as they are marked as such and follow the rest of the rules. Nerfed The Siren's contact damage from 80 /, Nerfed The Leviathan's contact damage from 100 /, Nerfed water spear, treble cleff, and ice mist damages from 120 /, Nerfed Leviathan meteor damage from 150 /. Spawning will also fail most of the time when the spawn area is exposed to sky (only water or transparent blocks above), so the spawn area must be covered with opaque blocks for good results. Once she reaches 40% health, she dives to the floor and becomes invisible and invulnerable and stops attacking the player. This item can be very useful for dealing extra damage or travelling the world quickly. No change occurs during this phase on Normal mode. . This was the reasoning for the, Changed Boss Checklist Mod despawn message from "The aquatic entities sink back beneath the ocean depths." so players not the host just leaving and coming back after the crystal dies, with the host starting the fight, should. Polterghast's hooks can travel further between latches. Now takes 25% damage from Crystal Bullet crystal shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets. Buffed the Siren's health in Death Mode from, Buffed the Leviathan's health in Death Mode from. . Moves much faster at 10% health instead of 5% health. Don't rush too much when fighting its last form. Watch headings for an "edit" link when available. Description: Infernus Guardians are charged with protecting the entrance to the Plane of Fire by the Avatar of Fire, Fiamme. Comments. Weapon: Elemental Axe; Sentry: Energy Staff; Reddit and its partners use cookies and similar technologies to provide you with a better experience. In the second phase, however, these appendages will detach and begin firing projectiles independently, before re-attaching in the final phase as Polterghast summons an unbound clone of itself. Decreased her speed while the The Leviathan is alive. Please keep posts as SFW as possible. Slowing down and observing how Polterghast behaves shortly before each of its telegraphed dashes would help dodging it, as the boss will only dash diagonally from where it's positioning itself relative to the player. Polterghast alternates between moving slowly while firing a spread of 5 slow, cyan coloured Phantom Shots and moving more quickly while firing a spread of 4 fast, homing Phantom Blasts that move through blocks. Forbidden Lullaby now plays once The Leviathan is summoned. Phase 4 (<20% HP or <40% HP and Anahita is dead). Polterghast Hooks will now detach in phase 2, and periodically open up and fire phantom shots. If you're still confused, you can search up Myra's video on the Profand Guardians. Extremely easily Google-able questions. The Leviathan spawns one less Aquatic Aberration. Nerfed enraged Detonating Bubble's damage from 100 to 70. No longer change time to day when spawned during the Boss Rush. Decreased the maximum amount of Aquatic Aberration spawns from 4 to 3. var sc_invisible=0; Necroghast begins firing a spread of 5 Potent Phantom Shots or Blasts, which are red projectiles that travel faster, further, and deal slightly more damage. The lower the Leviathan's health is, the faster she moves and the less time she spends spitting meteors at the player. Description. Projectile damage value changes while under 75% health, but above 50%: Nerfed Music Note damage from 84 to 64 while dry, and 64 to 56 while wet. . Fixed Siren using Siren's Call as her theme instead of Siren's War Cry.